Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8NAfirst seen 13 Sep 2026

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Online NA 64.40.8.243:28015 checked 3h ago

moddedcarbon

Measurements

Players now
228/ 275
= 10 players
83% full
7-day average
382
peak 1,099
Rank
#8
top 0.1% · #1 in NA
No wipes
resets
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
02505007501k21:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
1510152020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:00 UTC8h ago – – – 91
Tue 27 Oct, 12:00 UTC1d ago – – – 94
Mon 26 Oct, 12:01 UTC2d ago – – – 53
Sun 25 Oct, 12:01 UTC3d ago – – – 73
Sun 25 Oct, 11:03 UTC3d ago – – – 107
Sat 24 Oct, 11:00 UTC4d ago – – – 126
Fri 23 Oct, 11:00 UTC5d ago – – – 88
Thu 22 Oct, 18:23 UTC6d ago – – – 218
Thu 22 Oct, 18:11 UTC6d ago – – – 567
Thu 22 Oct, 11:01 UTC6d ago – – – 81
Field questions

Quick answers

from the figures on this page

Player counts

How does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis rank against other Rust servers?

On player hours over the last seven days US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is #8, #1 in North America, placing it in the top 0.1% of ranked servers.

How busy is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis holds 228 players at the moment, out of 275 slots. Averaged over seven days, it drew 382 players and reached a peak of 1,099. Look at the last 48 hours and 01:00 UTC stands out: it averaged 800 players.

Tags

What do the server tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis mean?

These are the tags US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp275 (Max players): The server has 275 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

2 other servers we track publish the same hellis.gg hostname as US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, so the same operator most likely runs the group.

Which Rust Population lists and filters include US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

These Rust Population lists include US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: Modded Rust servers, counted, Rust aim training servers, counted live and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average and it will show up.

Wipe notes

What is the wipe schedule on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

No wipe schedule is kept here: US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis builds a fresh world every few hours, and none of those resets is a wipe.

Map and rules

Which map does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

A procedural map of size 6,000 from seed 1337, generated by the game, is in use on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Nothing in US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis's name says how gather works. Eight players per group is the default, and it applies here. This server runs combat training, aim and PvP training, loot supplied. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run?

On Linux, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 15,474: buildings, deployables and all other objects. Up to 7,855 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online, and how reliable is it?

You will find US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis online now. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis located?

The NA tag is how US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 64.40.8.243:28015.

How to join

How do I join US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

To connect directly, open Rust's console with F1 and type client.connect 64.40.8.243:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/chQQmVKGCu.

Key to its markings

Server tags

what each one means

Published as mp275,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp275
Max players The server has 275 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.