Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,223habitat unknownfirst seen 24 Sep 2026

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 3h ago

moddedoxide

Measurements

Players now
29/ 100
= 2 players
29% full
7-day average
13
peak 46
Rank
#1,223
top 6%
Last wipe
2d ago
no schedule published
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02040608021:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

10.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
35
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
18d 3h
Sun 15 Nov, 23:37 UTC
28d 10h
Thu 26 Nov, 06:35 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
38d 17h
Sun 6 Dec, 13:32 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 09:43 UTC2d ago 46 – running 8
Wed 14 Oct, 17:43 UTC14d ago 50+9 queue held half 11.7 days 37
Mon 5 Oct, 17:35 UTC23d ago 10 held half 9 days 0
Fri 25 Sep, 10:38 UTC33d ago 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does PUCA |HUN| OFFICIAL rank against other Rust servers?

By player hours over the last seven days, PUCA |HUN| OFFICIAL places at #1,223, within the top 6% of ranked servers.

How busy is PUCA |HUN| OFFICIAL?

The count reads 29 players on PUCA |HUN| OFFICIAL, which has 100 slots. Averaged over seven days, it drew 13 players and reached a peak of 46. The busiest hour in the last 48 was 18:00 UTC, when an average of 42 players were on.

Tags

What do the server tags on PUCA |HUN| OFFICIAL mean?

What the game's server browser reads from PUCA |HUN| OFFICIAL is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include PUCA |HUN| OFFICIAL?

On Rust Population, PUCA |HUN| OFFICIAL is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Wipe schedule

What does wipe day look like on PUCA |HUN| OFFICIAL?

The busiest point of its recent wipes averaged 35 players. 33 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on PUCA |HUN| OFFICIAL?

About every 10.3 days is how often PUCA |HUN| OFFICIAL has wiped lately. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 2 days 10 hours ago.

Settings

Which map does PUCA |HUN| OFFICIAL run?

The map on PUCA |HUN| OFFICIAL is procedural, made by the game at size 3,500 from seed 1862422565. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on PUCA |HUN| OFFICIAL?

The name tells you nothing about gather rates: PUCA |HUN| OFFICIAL states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does PUCA |HUN| OFFICIAL run?

Rust network protocol 2635 and build 168909 on Windows is what PUCA |HUN| OFFICIAL uses. The protocol must match for you to join, and Steam updates it for you.

Does PUCA |HUN| OFFICIAL run smoothly?

It ran at 108 server fps on average over the last 48 hours, and never went below 71. Up to 86,746 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,896 MB. Players feel lag when fps is low and the entity count climbs.

Is PUCA |HUN| OFFICIAL online, and how reliable is it?

PUCA |HUN| OFFICIAL is up and running at the moment. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 83 of 168 hours were online, or 49%. On 24 September 2026, Rust Population saw it for the first time.

Where is PUCA |HUN| OFFICIAL located?

Nothing published by PUCA |HUN| OFFICIAL states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.178.187.59:28080.

Getting in

How do I join PUCA |HUN| OFFICIAL?

Open the console with F1 in Rust and enter client.connect 51.178.187.59:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.