[HUN]Viktorvill PVE Server
Online 51.195.102.34:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:56 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [HUN]Viktorvill PVE Server rank against other Rust servers?
The last seven days of player hours place [HUN]Viktorvill PVE Server at #6,034, within the top 27% of all ranked servers.
How busy is [HUN]Viktorvill PVE Server?
Of its 30 slots, [HUN]Viktorvill PVE Server is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.
Tags
What do the server tags on [HUN]Viktorvill PVE Server mean?
What the game's server browser reads from [HUN]Viktorvill PVE Server is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [HUN]Viktorvill PVE Server?
On Rust Population, [HUN]Viktorvill PVE Server is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [HUN]Viktorvill PVE Server?
The busiest point of its recent wipes averaged 0 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on [HUN]Viktorvill PVE Server?
Once a month [HUN]Viktorvill PVE Server wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 24 days 1 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [HUN]Viktorvill PVE Server run?
A procedural map of size 4,250 from seed 709144874, generated by the game, is in use on [HUN]Viktorvill PVE Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [HUN]Viktorvill PVE Server?
The name tells you nothing about gather rates: [HUN]Viktorvill PVE Server states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [HUN]Viktorvill PVE Server run?
Rust network protocol 2635 and build 168909 on Windows is what [HUN]Viktorvill PVE Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does [HUN]Viktorvill PVE Server run smoothly?
It ran at 218 server fps on average over the last 48 hours, and never went below 129. The entity count reached 117,221: buildings, deployables and all other objects. The highest memory usage was 4,680 MB. Players feel lag when fps is low and the entity count climbs.
Is [HUN]Viktorvill PVE Server online, and how reliable is it?
Right now, [HUN]Viktorvill PVE Server is online. About 9 hours ago, it restarted, according to its uptime. It was up 65% of the time over the last 7 full days, 109 out of 168 hours. The first sighting by Rust Population was on 26 September 2026.
Where is [HUN]Viktorvill PVE Server located?
No region is published by [HUN]Viktorvill PVE Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.195.102.34:28015.
How to join
How do I join [HUN]Viktorvill PVE Server?
Either enter client.connect 51.195.102.34:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.