Rust PopulationField survey · Rust servers
Observing 49,738 players 11,679 servers 3,164 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335habitat unknownfirst seen 13 Sep 2026

Yabadabadoo

Online 51.222.244.178:60415 checked 11m ago

biweekly wipes vanilla

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
16d ago
biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
11d 20h
Tue 10 Nov, 05:32 UTC
25d 20h
Tue 24 Nov, 05:32 UTC
35d 9h
Thu 3 Dec, 19:00 UTC
FW
39d 20h
Tue 8 Dec, 05:32 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:32 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Yabadabadoo rank against other Rust servers?

The last seven days of player hours place Yabadabadoo at #15,335, within the top 69% of all ranked servers.

How busy is Yabadabadoo?

Of its 10 slots, Yabadabadoo is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on Yabadabadoo mean?

The game's server browser reads the tags Yabadabadoo publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Yabadabadoo?

Yabadabadoo appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe schedule

What does wipe day look like on Yabadabadoo?

Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Yabadabadoo?

Its tag sets the prediction: too few of Yabadabadoo's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 16 days 3 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Yabadabadoo run?

A procedural map of size 1,800 from seed 1, generated by the game, is in use on Yabadabadoo. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Yabadabadoo?

Nothing in Yabadabadoo's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Yabadabadoo run?

On Linux, Yabadabadoo runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.

Does Yabadabadoo run smoothly?

The last 48 hours saw an average of 233 server fps, with 156 as the lowest. Entities peaked at 11,782, including buildings, deployables and everything else. Memory use peaked at 1,946 MB. What players experience as lag comes from low fps and a rising entity count.

Is Yabadabadoo online, and how reliable is it?

Yabadabadoo is up and running at the moment. The uptime it reports suggests a restart roughly 16 days 2 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Yabadabadoo located?

A region is not published by Yabadabadoo. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.222.244.178:60415.

Getting in

How do I join Yabadabadoo?

Open the console with F1 in Rust and enter client.connect 51.222.244.178:60415. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.