Rust PopulationField survey · Rust servers
Observing 104,004 players 11,863 servers 3,955 with someone on 547 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,496NAfirst seen 13 Sep 2026

The Rusting Dead | Zombies | Hardcore

Online NA 51.222.245.218:28015 checked 11m ago

teams off monthly wipes moddedoxidehardcore

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
1
peak 3
Rank
#3,496
top 16% · #580 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW28d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does The Rusting Dead | Zombies | Hardcore rank against other Rust servers?

On player hours over the last seven days The Rusting Dead | Zombies | Hardcore is #3,496, #580 in North America, placing it in the top 16% of ranked servers.

How busy is The Rusting Dead | Zombies | Hardcore?

Of its 100 slots, The Rusting Dead | Zombies | Hardcore is using 2 right now. We counted an average of 1 players in the past week, with 3 at the busiest. The busiest hour in the last 48 was 13:00 UTC, when an average of 2 players were on.

Lists and tags

What do the server tags on The Rusting Dead | Zombies | Hardcore mean?

These are the tags The Rusting Dead | Zombies | Hardcore publishes, as read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp100 (Max players): 100 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore mode reduces the helpers and makes survival harsher; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include The Rusting Dead | Zombies | Hardcore?

On Rust Population, The Rusting Dead | Zombies | Hardcore is filed under these lists: Modded Rust servers, counted, Rust zombie and infected servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on The Rusting Dead | Zombies | Hardcore?

Across its recent wipes the busiest crowds averaged 4 players. Peak came 3 hours into the latest wipe.

What is the wipe schedule on The Rusting Dead | Zombies | Hardcore?

The Rusting Dead | Zombies | Hardcore wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 28 days 1 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does The Rusting Dead | Zombies | Hardcore run?

A procedural map of size 4,250, generated by the game, is in use on The Rusting Dead | Zombies | Hardcore. You will see the map named Procedural.

What are the rules and settings on The Rusting Dead | Zombies | Hardcore?

No gather rate appears in the name of The Rusting Dead | Zombies | Hardcore. No group limit is published. This server runs hardcore, Facepunch's most demanding mode. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does The Rusting Dead | Zombies | Hardcore run?

The setup is Rust network protocol 2635 and build 168909 on Linux for The Rusting Dead | Zombies | Hardcore. Your game needs the same protocol to join; Steam takes care of updating it.

Does The Rusting Dead | Zombies | Hardcore run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Entities peaked at 98,355, including buildings, deployables and everything else. Up to 5,116 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is The Rusting Dead | Zombies | Hardcore online, and how reliable is it?

The Rusting Dead | Zombies | Hardcore is up and running at the moment. Judging by the uptime it reports, the last restart was about 6 hours ago. Over the last 7 full days, 166 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is The Rusting Dead | Zombies | Hardcore located?

The NA tag is how The Rusting Dead | Zombies | Hardcore places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.222.245.218:28015.

Getting in

How do I join The Rusting Dead | Zombies | Hardcore?

Either enter client.connect 51.222.245.218:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://therustingdead.com.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z,modded

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp100
Max players 100 slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore mode reduces the helpers and makes survival harsher.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
modded
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.