[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rank against other Rust servers?
The last seven days of player hours place [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, within the top – of all ranked servers.
How busy is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
We have no live count for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly right now. It was last seen 42 days 19 hours ago.
Lists and tags
What do the server tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly mean?
What the game's server browser reads from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): The server has 60 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs162434 (Build): This server runs game build 162434; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
On Rust Population, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Its rhythm cannot be told yet: too few of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 80 days 23 hours ago the current world was made.
Map and rules
Which map does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
A procedural map, generated by the game, is in use on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly.
What are the rules and settings on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The name tells you nothing about gather rates: [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
The setup is Rust network protocol 2632 and build 162434 on Linux for [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Steam updates your game automatically, but you need the same protocol to join.
Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly online, and how reliable is it?
Currently offline, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly was last seen 42 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly located?
Nothing published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.222.255.150:28015.
How to join
How do I join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Open the console with F1 in Rust and enter client.connect 51.222.255.150:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.