jakeserver
Offline 51.222.255.152:26960 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does jakeserver rank against other Rust servers?
Over the past week it ranks #16,938 for player hours, which puts jakeserver in the top 71% of all ranked servers.
How busy is jakeserver?
At this count jakeserver is offline, with its last sighting 31 days 6 hours ago.
Tags
What do the server tags on jakeserver mean?
What the game's server browser reads from jakeserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include jakeserver?
jakeserver appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on jakeserver?
The record holds too few of jakeserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 48 days 23 hours ago.
Map and rules
Which map does jakeserver run?
jakeserver uses a map the game generates, procedural, at size 3,500 with seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on jakeserver?
Nothing in jakeserver's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does jakeserver run?
On Linux, jakeserver runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is jakeserver online, and how reliable is it?
Currently offline, jakeserver was last seen 31 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is jakeserver located?
A region is not published by jakeserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.222.255.152:26960.
How to join
How do I join jakeserver?
Either enter client.connect 51.222.255.152:26960 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.