TheFumbDucks
Offline 51.24.118.68:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TheFumbDucks rank against other Rust servers?
The last seven days of player hours place TheFumbDucks at #15,324, within the top 70% of all ranked servers.
How busy is TheFumbDucks?
At this count TheFumbDucks is offline, with its last sighting 11 days 9 hours ago.
Lists and tags
What do the server tags on TheFumbDucks mean?
These are the tags TheFumbDucks publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TheFumbDucks?
On Rust Population, TheFumbDucks is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on TheFumbDucks?
The record holds too few of TheFumbDucks's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 11 hours ago.
Settings
Which map does TheFumbDucks run?
TheFumbDucks uses a map the game generates, procedural, at size 3,500 with seed 728911582. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TheFumbDucks?
No gather rate appears in the name of TheFumbDucks. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TheFumbDucks run?
The setup is Rust network protocol 2634 and build 167781 on Linux for TheFumbDucks. Your game needs the same protocol to join; Steam takes care of updating it.
Is TheFumbDucks online, and how reliable is it?
Offline at the moment, TheFumbDucks was last seen 11 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 October 2026, Rust Population saw it for the first time.
Where is TheFumbDucks located?
Nothing published by TheFumbDucks states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.24.118.68:28015.
Getting in
How do I join TheFumbDucks?
Either enter client.connect 51.24.118.68:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.