PimpMyRust Sync QA 503086
Offline 51.254.174.133:23688 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PimpMyRust Sync QA 503086 rank against other Rust servers?
Over the past week it ranks #15,828 for player hours, which puts PimpMyRust Sync QA 503086 in the top 72% of all ranked servers.
How busy is PimpMyRust Sync QA 503086?
At this count PimpMyRust Sync QA 503086 is offline, with its last sighting 19 days 8 hours ago.
Lists and tags
What do the server tags on PimpMyRust Sync QA 503086 mean?
The game's server browser reads the tags PimpMyRust Sync QA 503086 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PimpMyRust Sync QA 503086?
These Rust Population lists include PimpMyRust Sync QA 503086: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on PimpMyRust Sync QA 503086?
Its rhythm cannot be told yet: too few of PimpMyRust Sync QA 503086's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 19 hours ago the current world was made.
Map and rules
Which map does PimpMyRust Sync QA 503086 run?
A procedural map of size 1,000 from seed 99186, generated by the game, is in use on PimpMyRust Sync QA 503086. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on PimpMyRust Sync QA 503086?
The name tells you nothing about gather rates: PimpMyRust Sync QA 503086 states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does PimpMyRust Sync QA 503086 run?
Rust network protocol 2634 and build 167398 on Linux is what PimpMyRust Sync QA 503086 uses. Steam updates your game automatically, but you need the same protocol to join.
Is PimpMyRust Sync QA 503086 online, and how reliable is it?
We last saw PimpMyRust Sync QA 503086 19 days 8 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is PimpMyRust Sync QA 503086 located?
Nothing published by PimpMyRust Sync QA 503086 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.254.174.133:23688.
How to join
How do I join PimpMyRust Sync QA 503086?
Open the console with F1 in Rust and enter client.connect 51.254.174.133:23688. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.