A Shockbyte x Discord Production Rust Server
Offline 51.38.155.203:26201 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:36 UTC26d ago | 1 | – | running | 0 |
| Tue 29 Sep, 14:07 UTC30d ago | 3 | halved by day 1 | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte x Discord Production Rust Server at #15,233, within the top 70% of all ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at this count; we last saw it 12 days 18 hours ago.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
On Rust Population, A Shockbyte x Discord Production Rust Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
Its rhythm cannot be told yet: too few of A Shockbyte x Discord Production Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 20 hours ago the current world was made.
Map and rules
Which map does A Shockbyte x Discord Production Rust Server run?
A Shockbyte x Discord Production Rust Server uses a map the game generates, procedural, at size 4,000 with seed 1694699377. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
The name tells you nothing about gather rates: A Shockbyte x Discord Production Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for A Shockbyte x Discord Production Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Currently offline, A Shockbyte x Discord Production Rust Server was last seen 12 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.
Where is A Shockbyte x Discord Production Rust Server located?
A region is not published by A Shockbyte x Discord Production Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.38.155.203:26201 is where it lives.
How to join
How do I join A Shockbyte x Discord Production Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 51.38.155.203:26201; or press Launch Rust on this page and Steam opens Rust and joins for you.