S|W
Offline 51.38.155.210:29832 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 13:34 UTC8d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does S|W rank against other Rust servers?
The last seven days of player hours place S|W at #13,795, within the top 62% of all ranked servers.
How busy is S|W?
S|W is offline at this count; we last saw it 8 days 7 hours ago.
Tags
What do the server tags on S|W mean?
The game's server browser reads the tags S|W publishes: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include S|W?
These Rust Population lists include S|W: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on S|W?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on S|W?
Too few wipes are on record for S|W to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 8 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does S|W run?
The map on S|W is procedural, made by the game at size 3,000 from seed 618226138. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on S|W?
Nothing in S|W's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does S|W run?
On Linux, S|W runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is S|W online, and how reliable is it?
We last saw S|W 8 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is S|W located?
A region is not published by S|W. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 51.38.155.210:29832 is where it lives.
How to join
How do I join S|W?
Open the console with F1 in Rust and enter client.connect 51.38.155.210:29832. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.