A Shockbyte x Discord Production Rust Server
Offline 51.38.155.222:24038 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:14 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the past week it ranks #15,341 for player hours, which puts A Shockbyte x Discord Production Rust Server in the top 69% of all ranked servers.
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at this count; we last saw it 7 days 12 hours ago.
Lists and tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
What the game's server browser reads from A Shockbyte x Discord Production Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
Averaged over recent wipes, 2 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 16 hours ago.
Settings
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, made by the game at size 1,500 from seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
Nothing in A Shockbyte x Discord Production Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The setup is Rust network protocol 2634 and build 166586 on Linux for A Shockbyte x Discord Production Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Currently offline, A Shockbyte x Discord Production Rust Server was last seen 7 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. 51.38.155.222:24038 is where it lives.
Getting in
How do I join A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 51.38.155.222:24038. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.