Rust PopulationField survey · Rust servers
Observing 74,585 players 11,767 servers 3,497 with someone on 237 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,116habitat unknownfirst seen 16 Oct 2026

dsc.gg/exod -- test server

Offline 51.38.155.226:25010 checked 13d ago

moddedoxide

Measurements

Players now
0/ 1337
0% full
7-day average
0
peak –
Rank
#15,116
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does dsc.gg/exod -- test server rank against other Rust servers?

By player hours over the last seven days, dsc.gg/exod -- test server places at #15,116, within the top 70% of ranked servers.

How busy is dsc.gg/exod -- test server?

dsc.gg/exod -- test server is offline at this count; we last saw it 13 days 3 hours ago.

Lists and tags

What do the server tags on dsc.gg/exod -- test server mean?

These are the tags dsc.gg/exod -- test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1337 (Max players): 1,337 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include dsc.gg/exod -- test server?

These Rust Population lists include dsc.gg/exod -- test server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on dsc.gg/exod -- test server?

Too few wipes are on record for dsc.gg/exod -- test server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 3 hours ago, that is how long the current world has stood.

Settings

Which map does dsc.gg/exod -- test server run?

A procedural map, generated by the game, is in use on dsc.gg/exod -- test server.

What are the rules and settings on dsc.gg/exod -- test server?

The name tells you nothing about gather rates: dsc.gg/exod -- test server states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does dsc.gg/exod -- test server run?

On Linux, dsc.gg/exod -- test server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is dsc.gg/exod -- test server online, and how reliable is it?

Offline at the moment, dsc.gg/exod -- test server was last seen 13 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.

Where is dsc.gg/exod -- test server located?

No region is published by dsc.gg/exod -- test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.38.155.226:25010 is where it lives.

How to join

How do I join dsc.gg/exod -- test server?

Open the console with F1 in Rust and enter client.connect 51.38.155.226:25010. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1337
Max players 1,337 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.