Rust PopulationField survey · Rust servers
Observing 97,516 players 11,835 servers 3,868 with someone on 532 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,732habitat unknownfirst seen 13 Oct 2026

Rust Family

Online 51.38.168.131:28015 checked 7m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,732
top 35%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:00 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rust Family rank against other Rust servers?

The last seven days of player hours place Rust Family at #7,732, within the top 35% of all ranked servers.

How busy is Rust Family?

Rust Family holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 21:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Rust Family mean?

These are the tags Rust Family publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Family?

On Rust Population, Rust Family is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Rust Family?

The busiest point of its recent wipes averaged 2 players. Peak came 30 hours into the latest wipe.

What is the wipe schedule on Rust Family?

Its rhythm cannot be told yet: too few of Rust Family's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 16 days 7 hours ago.

Settings

Which map does Rust Family run?

A procedural map of size 3,000 from seed 1489761254, generated by the game, is in use on Rust Family. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Rust Family?

Nothing in Rust Family's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Rust Family run?

Rust network protocol 2635 and build 168909 on Linux is what Rust Family uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does Rust Family run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 29. The entity count reached 49,792: buildings, deployables and all other objects. Up to 2,058 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Rust Family online, and how reliable is it?

Rust Family is up and running at the moment. Judging by the uptime it reports, the last restart was about 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 October 2026, Rust Population saw it for the first time.

Where is Rust Family located?

A region is not published by Rust Family. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.38.168.131:28015.

Getting in

How do I join Rust Family?

Open the console with F1 in Rust and enter client.connect 51.38.168.131:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.