Oxide test server
Online 51.38.232.203:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:15 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Oxide test server rank against other Rust servers?
By player hours over the last seven days, Oxide test server places at #15,339, within the top 69% of ranked servers.
How busy is Oxide test server?
Of its 5 slots, Oxide test server is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Oxide test server mean?
What the game's server browser reads from Oxide test server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oxide test server?
Oxide test server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Oxide test server?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Oxide test server?
Too few wipes are on record for Oxide test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 2 hours ago the current world was made.
Map and rules
Which map does Oxide test server run?
Oxide test server uses a map the game generates: procedural.
What are the rules and settings on Oxide test server?
Nothing in Oxide test server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Oxide test server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Oxide test server. Steam updates your game automatically, but you need the same protocol to join.
Is Oxide test server online, and how reliable is it?
Oxide test server is up and running at the moment. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Oxide test server located?
Nothing published by Oxide test server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.38.232.203:28015.
Getting in
How do I join Oxide test server?
Open the console with F1 in Rust and enter client.connect 51.38.232.203:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.