Rust PopulationField survey · Rust servers
Observing 42,938 players 11,645 servers 3,029 with someone on 91 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,338habitat unknownfirst seen 13 Sep 2026

A Rust Staging Server

Offline 51.68.155.89:27021 checked 6d ago

vanillamoddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
30d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:48 UTC30d ago 1 – running 0
Sun 27 Sep, 11:35 UTC31d ago 2+1 queue – 0.9 days 0
Sat 26 Sep, 18:53 UTC32d ago 2+1 queue – 0.7 days 1
Thu 24 Sep, 18:47 UTC34d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Rust Staging Server rank against other Rust servers?

The last seven days of player hours place A Rust Staging Server at #15,338, within the top 69% of all ranked servers.

How busy is A Rust Staging Server?

A Rust Staging Server is offline at this count; we last saw it 6 days 15 hours ago. Counted over seven days: an average of 0 players.

Tags

What do the server tags on A Rust Staging Server mean?

These are the tags A Rust Staging Server publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168330 (Build): This server runs game build 168330; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Rust Staging Server?

A Rust Staging Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on A Rust Staging Server?

The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on A Rust Staging Server?

No next wipe can be predicted for A Rust Staging Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 22 hours ago.

Settings

Which map does A Rust Staging Server run?

The map on A Rust Staging Server is procedural, made by the game at size 4,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on A Rust Staging Server?

No gather rate appears in the name of A Rust Staging Server. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does A Rust Staging Server run?

Rust network protocol 2635 and build 168330 on Linux is what A Rust Staging Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is A Rust Staging Server online, and how reliable is it?

We last saw A Rust Staging Server 6 days 15 hours ago, and it is offline now. It was up 10% of the time over the last 7 full days, 17 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is A Rust Staging Server located?

Nothing published by A Rust Staging Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.68.155.89:27021.

Getting in

How do I join A Rust Staging Server?

Either enter client.connect 51.68.155.89:27021 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp0
Max players 0 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168330
Build This server runs game build 168330.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.