Rust Family
Offline 51.68.236.234:25909 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 18:20 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Family rank against other Rust servers?
The last seven days of player hours place Rust Family at #15,405, within the top 71% of all ranked servers.
How busy is Rust Family?
We have no live count for Rust Family right now. It was last seen 16 days 6 hours ago.
Lists and tags
What do the server tags on Rust Family mean?
The game's server browser reads the tags Rust Family publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Rust Family?
Rust Family appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Rust Family?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Rust Family?
Its rhythm cannot be told yet: too few of Rust Family's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 17 hours ago the current world was made.
Map and rules
Which map does Rust Family run?
Rust Family uses a map the game generates, procedural, at size 3,000 with seed 748038627. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rust Family?
No gather rate appears in the name of Rust Family. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rust Family run?
On Linux, Rust Family runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam updates it for you.
Is Rust Family online, and how reliable is it?
Currently offline, Rust Family was last seen 16 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.
Where is Rust Family located?
A region is not published by Rust Family. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.68.236.234:25909.
How to join
How do I join Rust Family?
Open the console with F1 in Rust and enter client.connect 51.68.236.234:25909. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.