PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
Online EU 51.75.54.58:28023 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 30% in EU, and #131 of the quad servers (top 16%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 17 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER rank against other Rust servers?
Seven-day player hours put PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER at #2,306, or #885 in Europe, inside the top 10% of all ranked servers. It places #131 among servers of the quad kind.
How busy is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER holds 0 players at the moment, out of 100 slots. We counted an average of 2 players in the past week, with 8 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 6 players were on.
Lists and tags
What do the server tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER mean?
The game's server browser reads the tags PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
19 other servers we track publish the same rust.in.ua hostname as PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, so the same operator most likely runs the group.
Which Rust Population lists and filters include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Across its recent wipes the busiest crowds averaged 17 players. The crowd on the latest wipe peaked 47 hours in.
What is the wipe schedule on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Once a month PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 7 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
A procedural map of size 4,500, generated by the game, is in use on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. You will see the map named Anomaly PVE.
What are the rules and settings on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Nothing in PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER's name says how gather works. 4 is the most a group can hold (quad). This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run?
The setup is Rust network protocol 2635 and build 168909 on Linux for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Your game needs the same protocol to join; Steam takes care of updating it.
Does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER run smoothly?
The last 48 hours saw an average of 60 server fps, with 54 as the lowest. Up to 158,228 entities were present, counting buildings, deployables and everything else. The highest memory usage was 4,851 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER online, and how reliable is it?
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up and running at the moment. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER located?
By its EU tag, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.75.54.58:28023.
Getting in
How do I join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?
Open the console with F1 in Rust and enter client.connect 51.75.54.58:28023. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/QXG9zTjAVJ.