Test
Offline 51.75.75.76:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #15,085, within the top 70% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 14 days 6 hours ago.
Tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; v2574 (Protocol): To join, your game must match protocol 2574; cs111282 (Build): This server runs game build 111282; ptrak (Networking): The standard network layer, RakNet, is in use; $reu1 (Region code): You will find eu1 as the region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Wipe schedule
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 2 hours ago the current world was made.
Settings
Which map does Test run?
The map on Test is procedural, made by the game at size 1,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Test?
Nothing in Test's name says how gather works. The group limit goes unstated. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test run?
The setup is Rust network protocol 2574 and build 111282 on Windows for Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 14 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Test located?
The region code is eu1, and Test publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. 51.75.75.76:28015 is where it lives.
Getting in
How do I join Test?
Either enter client.connect 51.75.75.76:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.