Rust PopulationField survey · Rust servers
Observing 80,292 players 11,794 servers 3,570 with someone on 260 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,503habitat unknownfirst seen 13 Sep 2026

Rust Server Test 01

Offline 51.81.106.159:28015 checked 36d ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,503
top 67%
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Server Test 01 rank against other Rust servers?

Over the past week it ranks #15,503 for player hours, which puts Rust Server Test 01 in the top 67% of all ranked servers.

How busy is Rust Server Test 01?

Rust Server Test 01 is offline at this count; we last saw it 36 days 17 hours ago.

Tags

What do the server tags on Rust Server Test 01 mean?

These are the tags Rust Server Test 01 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Server Test 01?

On Rust Population, Rust Server Test 01 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Rust Server Test 01?

Its rhythm cannot be told yet: too few of Rust Server Test 01's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 62 days 14 hours ago the current world was made.

Map and rules

Which map does Rust Server Test 01 run?

Rust Server Test 01 uses a map the game generates, procedural, at size 2,000 with seed 2147483647. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Rust Server Test 01?

The name tells you nothing about gather rates: Rust Server Test 01 states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust Server Test 01 run?

On Linux, Rust Server Test 01 runs Rust network protocol 2632 and build 162434. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Server Test 01 online, and how reliable is it?

We last saw Rust Server Test 01 36 days 17 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is Rust Server Test 01 located?

Nothing published by Rust Server Test 01 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.81.106.159:28015.

How to join

How do I join Rust Server Test 01?

Either enter client.connect 51.81.106.159:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Your game needs the same version, protocol 2632, to join.
cs162434
Build The game build is 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.