2016
Offline 51.81.176.105:24486 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 2016 rank against other Rust servers?
The last seven days of player hours place 2016 at #15,478, within the top 70% of all ranked servers.
How busy is 2016?
2016 is offline at this count; we last saw it 39 days 21 hours ago.
Tags
What do the server tags on 2016 mean?
The game's server browser reads the tags 2016 publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 2016?
2016 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on 2016?
Too few wipes are on record for 2016 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 60 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does 2016 run?
A procedural map of size 1,500 from seed 50000, generated by the game, is in use on 2016. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on 2016?
No gather rate appears in the name of 2016. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 2016 run?
The setup is Rust network protocol 2632 and build 162434 on Linux for 2016. Your game needs the same protocol to join; Steam takes care of updating it.
Is 2016 online, and how reliable is it?
Offline at the moment, 2016 was last seen 39 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is 2016 located?
A region is not published by 2016. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.81.176.105:24486.
Getting in
How do I join 2016?
Either enter client.connect 51.81.176.105:24486 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.