Rust PopulationField survey · Rust servers
Observing 57,954 players 11,720 servers 3,334 with someone on 174 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,816habitat unknownfirst seen 13 Sep 2026

A Shockbyte Rust Server

Online 51.81.176.70:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#12,816
top 58%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:56 UTC18d ago 2 – running 0
Sun 4 Oct, 23:46 UTC24d ago 2 halved by day 1 5.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server places at #12,816, within the top 58% of ranked servers.

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server holds 0 players at the moment, out of 40 slots. Averaged over seven days, it drew 0 players and reached a peak of 1.

Lists and tags

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Shockbyte Rust Server?

On Rust Population, A Shockbyte Rust Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

Averaged over recent wipes, 2 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on A Shockbyte Rust Server?

Its rhythm cannot be told yet: too few of A Shockbyte Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 20 hours ago the current world was made.

Settings

Which map does A Shockbyte Rust Server run?

A procedural map of size 3,000 from seed 471471404, generated by the game, is in use on A Shockbyte Rust Server. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does A Shockbyte Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Shockbyte Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does A Shockbyte Rust Server run smoothly?

The last 48 hours saw an average of 205 server fps, with 136 as the lowest. Up to 42,057 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,856 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is A Shockbyte Rust Server online, and how reliable is it?

You will find A Shockbyte Rust Server online now. The uptime it reports suggests a restart roughly 2 days 16 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.81.176.70:28015.

How to join

How do I join A Shockbyte Rust Server?

Either enter client.connect 51.81.176.70:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.