TheDuckPond
Offline 51.81.176.97:25586 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC17d ago | 2 | – | running | 2 |
| Sun 11 Oct, 00:51 UTC18d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 04:06 UTC23d ago | 2 | held half | 4.9 days | 0 |
| Sat 3 Oct, 22:44 UTC25d ago | 2 | held half | 2.2 days | 1 |
| Sat 3 Oct, 01:40 UTC26d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TheDuckPond rank against other Rust servers?
The last seven days of player hours place TheDuckPond at #15,299, within the top 71% of all ranked servers.
How busy is TheDuckPond?
TheDuckPond is offline at this count; we last saw it 15 days 12 hours ago.
Lists and tags
What do the server tags on TheDuckPond mean?
The game's server browser reads the tags TheDuckPond publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TheDuckPond?
On Rust Population, TheDuckPond is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TheDuckPond?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TheDuckPond?
No next wipe can be predicted for TheDuckPond, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does TheDuckPond run?
TheDuckPond uses a map the game generates, procedural, at size 4,250 with seed 142150012. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TheDuckPond?
Nothing in TheDuckPond's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does TheDuckPond run?
On Linux, TheDuckPond runs Rust network protocol 2634 and build 167584. Your game needs the same protocol to join; Steam takes care of updating it.
Is TheDuckPond online, and how reliable is it?
We last saw TheDuckPond 15 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.
Where is TheDuckPond located?
A region is not published by TheDuckPond. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.81.176.97:25586.
How to join
How do I join TheDuckPond?
To connect directly, open Rust's console with F1 and type client.connect 51.81.176.97:25586; or press Launch Rust on this page and Steam opens Rust and joins for you.