PUBLIC
Online 51.81.48.22:28044 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:09 UTC3h ago | – | – | running | 0 |
| Thu 22 Oct, 03:24 UTC6d ago | 20 | halved by day 1 | 6.5 days | 2 |
| Wed 21 Oct, 18:57 UTC7d ago | 23 | – | 0.4 days | 0 |
| Thu 15 Oct, 01:48 UTC13d ago | 18 | halved by day 1 | 6.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PUBLIC rank against other Rust servers?
By player hours over the last seven days, PUBLIC places at #3,649, within the top 16% of ranked servers.
How busy is PUBLIC?
Of its 100 slots, PUBLIC is using 12 right now. We counted an average of 1 players in the past week, with 23 at the busiest. The busiest hour in the last 48 was 17:00 UTC, when an average of 12 players were on.
Tags
What do the server tags on PUBLIC mean?
What the game's server browser reads from PUBLIC is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PUBLIC?
These Rust Population lists include PUBLIC: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 10 and it will show up.
Wipe notes
What does wipe day look like on PUBLIC?
Averaged over recent wipes, 20 players were counted at the busiest point. The crowd on the latest wipe peaked 11 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on PUBLIC?
Irregular times are when PUBLIC wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does PUBLIC run?
PUBLIC uses a map the game generates, procedural, at size 5,000 with seed 1228719711. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on PUBLIC?
No gather rate appears in the name of PUBLIC. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does PUBLIC run?
The setup is Rust network protocol 2635 and build 168909 on Linux for PUBLIC. Your game needs the same protocol to join; Steam takes care of updating it.
Does PUBLIC run smoothly?
The last 48 hours saw an average of 128 server fps, with 68 as the lowest. Entities peaked at 1,058,128, including buildings, deployables and everything else. The highest memory usage was 5,868 MB. Players feel lag when fps is low and the entity count climbs.
Is PUBLIC online, and how reliable is it?
Right now, PUBLIC is online. The uptime it reports suggests a restart roughly 6 days 12 hours ago. Over the last 7 full days, 149 of 168 hours were online, or 89%. It was first seen by Rust Population on 14 October 2026.
Where is PUBLIC located?
A region is not published by PUBLIC. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.81.48.22:28044.
Getting in
How do I join PUBLIC?
Either enter client.connect 51.81.48.22:28044 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.