FistGames Dev
Offline 51.83.116.227:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does FistGames Dev rank against other Rust servers?
By player hours over the last seven days, FistGames Dev places at #15,480, within the top – of ranked servers.
How busy is FistGames Dev?
At this count FistGames Dev is offline, with its last sighting 43 days 11 hours ago.
Tags
What do the server tags on FistGames Dev mean?
The game's server browser reads the tags FistGames Dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include FistGames Dev?
FistGames Dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on FistGames Dev?
Too few wipes are on record for FistGames Dev to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 47 days 5 hours ago.
Settings
What are the rules and settings on FistGames Dev?
The name tells you nothing about gather rates: FistGames Dev states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does FistGames Dev run?
The setup is Rust network protocol 2633 and build 163794 on Linux for FistGames Dev. Steam updates your game automatically, but you need the same protocol to join.
Is FistGames Dev online, and how reliable is it?
Currently offline, FistGames Dev was last seen 43 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is FistGames Dev located?
A region is not published by FistGames Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.83.116.227:28015.
Getting in
How do I join FistGames Dev?
Open the console with F1 in Rust and enter client.connect 51.83.116.227:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.