TEST SERVER
Offline 51.83.177.100:27025 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:27 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST SERVER rank against other Rust servers?
The last seven days of player hours place TEST SERVER at #15,998, within the top 71% of all ranked servers.
How busy is TEST SERVER?
We have no live count for TEST SERVER right now. It was last seen 22 days 11 hours ago.
Tags
What do the server tags on TEST SERVER mean?
These are the tags TEST SERVER publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): You can join up to 200 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST SERVER?
TEST SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TEST SERVER?
The busiest point of its recent wipes averaged 0 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on TEST SERVER?
Its rhythm cannot be told yet: too few of TEST SERVER's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 13 hours ago.
Map and rules
Which map does TEST SERVER run?
A procedural map, generated by the game, is in use on TEST SERVER.
What are the rules and settings on TEST SERVER?
The name tells you nothing about gather rates: TEST SERVER states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TEST SERVER run?
The setup is Rust network protocol 2634 and build 166652 on Linux for TEST SERVER. The protocol must match for you to join, and Steam updates it for you.
Is TEST SERVER online, and how reliable is it?
Offline at the moment, TEST SERVER was last seen 22 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is TEST SERVER located?
Nothing published by TEST SERVER states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.83.177.100:27025.
How to join
How do I join TEST SERVER?
Either enter client.connect 51.83.177.100:27025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.