Rust PopulationField survey · Rust servers
Observing 31,880 players 11,622 servers 2,774 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,973habitat unknownfirst seen 18 Sep 2026

4Netplayers Sadecka Patologia

Offline 51.83.237.92:20500 checked 26d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,973
top 70%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Sadecka Patologia rank against other Rust servers?

The last seven days of player hours place 4Netplayers Sadecka Patologia at #15,973, within the top 70% of all ranked servers.

How busy is 4Netplayers Sadecka Patologia?

4Netplayers Sadecka Patologia is offline at this count; we last saw it 26 days 7 hours ago.

Tags

What do the server tags on 4Netplayers Sadecka Patologia mean?

The game's server browser reads the tags 4Netplayers Sadecka Patologia publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 4Netplayers Sadecka Patologia?

On Rust Population, 4Netplayers Sadecka Patologia is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on 4Netplayers Sadecka Patologia?

The record holds too few of 4Netplayers Sadecka Patologia's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 40 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does 4Netplayers Sadecka Patologia run?

4Netplayers Sadecka Patologia uses a map the game generates, procedural, at size 4,000 with seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Sadecka Patologia?

Nothing in 4Netplayers Sadecka Patologia's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does 4Netplayers Sadecka Patologia run?

The setup is Rust network protocol 2633 and build 165217 on Linux for 4Netplayers Sadecka Patologia. Steam updates your game automatically, but you need the same protocol to join.

Is 4Netplayers Sadecka Patologia online, and how reliable is it?

We last saw 4Netplayers Sadecka Patologia 26 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 18 September 2026.

Where is 4Netplayers Sadecka Patologia located?

Nothing published by 4Netplayers Sadecka Patologia states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.83.237.92:20500.

Getting in

How do I join 4Netplayers Sadecka Patologia?

Open the console with F1 in Rust and enter client.connect 51.83.237.92:20500. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.