Rust PopulationField survey · Rust servers
Observing 69,537 players 11,768 servers 3,438 with someone on 214 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,957habitat unknownfirst seen 13 Sep 2026

Oczoplonsy.4netplayers

Offline 51.83.238.197:21900 checked 31d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Oczoplonsy.4netplayers rank against other Rust servers?

Over the past week it ranks #16,957 for player hours, which puts Oczoplonsy.4netplayers in the top 71% of all ranked servers.

How busy is Oczoplonsy.4netplayers?

We have no live count for Oczoplonsy.4netplayers right now. It was last seen 31 days 15 hours ago.

Tags

What do the server tags on Oczoplonsy.4netplayers mean?

These are the tags Oczoplonsy.4netplayers publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Oczoplonsy.4netplayers?

These Rust Population lists include Oczoplonsy.4netplayers: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Oczoplonsy.4netplayers?

Its rhythm cannot be told yet: too few of Oczoplonsy.4netplayers's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 48 days 4 hours ago.

Settings

Which map does Oczoplonsy.4netplayers run?

A procedural map of size 1,500 from seed 289356, generated by the game, is in use on Oczoplonsy.4netplayers. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Oczoplonsy.4netplayers?

No gather rate appears in the name of Oczoplonsy.4netplayers. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Oczoplonsy.4netplayers run?

On Linux, Oczoplonsy.4netplayers runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.

Is Oczoplonsy.4netplayers online, and how reliable is it?

Offline at the moment, Oczoplonsy.4netplayers was last seen 31 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Oczoplonsy.4netplayers located?

No region is published by Oczoplonsy.4netplayers. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.83.238.197:21900.

Getting in

How do I join Oczoplonsy.4netplayers?

To connect directly, open Rust's console with F1 and type client.connect 51.83.238.197:21900; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.