BananenMauls TestServer 4Netplayers
Offline 51.83.238.30:22300 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 13:05 UTC28d ago | 1 | – | running | 1 |
| Sat 26 Sep, 19:31 UTC32d ago | 1 | – | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BananenMauls TestServer 4Netplayers rank against other Rust servers?
Over the past week it ranks #16,773 for player hours, which puts BananenMauls TestServer 4Netplayers in the top 70% of all ranked servers.
How busy is BananenMauls TestServer 4Netplayers?
At this count BananenMauls TestServer 4Netplayers is offline, with its last sighting 28 days 10 hours ago.
Lists and tags
What do the server tags on BananenMauls TestServer 4Netplayers mean?
These are the tags BananenMauls TestServer 4Netplayers publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BananenMauls TestServer 4Netplayers?
BananenMauls TestServer 4Netplayers appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on BananenMauls TestServer 4Netplayers?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on BananenMauls TestServer 4Netplayers?
The record holds too few of BananenMauls TestServer 4Netplayers's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 28 days 12 hours ago the current world was made.
Settings
Which map does BananenMauls TestServer 4Netplayers run?
A procedural map of size 1,000 from seed 1234567890, generated by the game, is in use on BananenMauls TestServer 4Netplayers. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on BananenMauls TestServer 4Netplayers?
No gather rate appears in the name of BananenMauls TestServer 4Netplayers. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BananenMauls TestServer 4Netplayers run?
Rust network protocol 2633 and build 165217 on Linux is what BananenMauls TestServer 4Netplayers uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is BananenMauls TestServer 4Netplayers online, and how reliable is it?
We last saw BananenMauls TestServer 4Netplayers 28 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.
Where is BananenMauls TestServer 4Netplayers located?
A region is not published by BananenMauls TestServer 4Netplayers. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 51.83.238.30:22300.
Getting in
How do I join BananenMauls TestServer 4Netplayers?
Either enter client.connect 51.83.238.30:22300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.