server
Offline 51.83.240.11:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does server rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts server in the top 69% of all ranked servers.
How busy is server?
We have no live count for server right now. It was last seen 5 days 14 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on server mean?
The game's server browser reads the tags server publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; v2352 (Protocol): Your game needs the same version, protocol 2352, to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): The plugin framework Oxide (uMod) runs on this server; modded (Modded): The game is changed by plugins or settings, so it is listed under Modded; hd7313d25 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it; stok (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include server?
On Rust Population, server is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on server?
The record holds too few of server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 16 hours ago.
Settings
Which map does server run?
The map on server is procedural, made by the game.
What are the rules and settings on server?
The name tells you nothing about gather rates: server states none. You will find no published group limit here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does server run?
The setup is Rust network protocol 2352 on Windows for server. Your game needs the same protocol to join; Steam takes care of updating it.
Is server online, and how reliable is it?
Offline at the moment, server was last seen 5 days 14 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. The first sighting by Rust Population was on 23 October 2026.
Where is server located?
Nothing published by server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.83.240.11:28015.
How to join
How do I join server?
Either enter client.connect 51.83.240.11:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.