salvation
Offline 51.89.195.13:26400 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does salvation rank against other Rust servers?
Over the past week it ranks #15,341 for player hours, which puts salvation in the top 69% of all ranked servers.
How busy is salvation?
At this count salvation is offline, with its last sighting 4 days 4 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on salvation mean?
The game's server browser reads the tags salvation publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include salvation?
On Rust Population, salvation is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on salvation?
Too few wipes are on record for salvation to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does salvation run?
The map on salvation is procedural, made by the game at size 4,000 from seed 1234567890. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on salvation?
The name tells you nothing about gather rates: salvation states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does salvation run?
Rust network protocol 2634 and build 167781 on Linux is what salvation uses. Steam updates your game automatically, but you need the same protocol to join.
Is salvation online, and how reliable is it?
Offline at the moment, salvation was last seen 4 days 4 hours ago. Over the last 7 full days, 84 of 168 hours were online, or 50%. The first sighting by Rust Population was on 15 October 2026.
Where is salvation located?
No region is published by salvation. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.89.195.13:26400.
Getting in
How do I join salvation?
Open the console with F1 in Rust and enter client.connect 51.89.195.13:26400. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.