DaGaHa_Build
Offline 51.9.119.33:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DaGaHa_Build rank against other Rust servers?
By player hours over the last seven days, DaGaHa_Build places at #12,044, within the top 55% of ranked servers.
How busy is DaGaHa_Build?
We have no live count for DaGaHa_Build right now. It was last seen 6 days ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on DaGaHa_Build mean?
The game's server browser reads the tags DaGaHa_Build publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168787 (Build): This server runs game build 168787; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DaGaHa_Build?
On Rust Population, DaGaHa_Build is filed under these lists: Build and creative servers and Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on DaGaHa_Build?
The record holds too few of DaGaHa_Build's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 6 days 1 hours ago the current world was made.
Map and rules
Which map does DaGaHa_Build run?
A procedural map, generated by the game, is in use on DaGaHa_Build.
What are the rules and settings on DaGaHa_Build?
Nothing in DaGaHa_Build's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does DaGaHa_Build run?
Rust network protocol 2635 and build 168787 on Windows is what DaGaHa_Build uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is DaGaHa_Build online, and how reliable is it?
We last saw DaGaHa_Build 6 days ago, and it is offline now. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. It was first seen by Rust Population on 21 October 2026.
Where is DaGaHa_Build located?
Nothing published by DaGaHa_Build states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.9.119.33:28015.
How to join
How do I join DaGaHa_Build?
To connect directly, open Rust's console with F1 and type client.connect 51.9.119.33:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.