Rust PopulationField survey · Rust servers
Observing 71,129 players 11,757 servers 3,435 with someone on 212 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,290habitat unknownfirst seen 2 Oct 2026

Dev-The Walking Life

Offline 51.91.234.88:21650 checked 2d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:12 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dev-The Walking Life rank against other Rust servers?

Over the past week it ranks #15,290 for player hours, which puts Dev-The Walking Life in the top 69% of all ranked servers.

How busy is Dev-The Walking Life?

At this count Dev-The Walking Life is offline, with its last sighting 2 days 19 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Dev-The Walking Life mean?

These are the tags Dev-The Walking Life publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Dev-The Walking Life?

Dev-The Walking Life appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Dev-The Walking Life?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Dev-The Walking Life?

Its rhythm cannot be told yet: too few of Dev-The Walking Life's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 7 hours ago.

Map and rules

Which map does Dev-The Walking Life run?

The map on Dev-The Walking Life is procedural, made by the game at size 6,000 from seed 395335856. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Dev-The Walking Life?

Nothing in Dev-The Walking Life's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Dev-The Walking Life run?

On Linux, Dev-The Walking Life runs Rust network protocol 2634 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Is Dev-The Walking Life online, and how reliable is it?

We last saw Dev-The Walking Life 2 days 19 hours ago, and it is offline now. It was up 74% of the time over the last 7 full days, 124 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.

Where is Dev-The Walking Life located?

Nothing published by Dev-The Walking Life states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.91.234.88:21650.

How to join

How do I join Dev-The Walking Life?

To connect directly, open Rust's console with F1 and type client.connect 51.91.234.88:21650; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.