RustyRemains Lobby
Online 51.91.242.62:28050 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustyRemains Lobby rank against other Rust servers?
Over the past week it ranks #10,842 for player hours, which puts RustyRemains Lobby in the top 49% of all ranked servers.
How busy is RustyRemains Lobby?
RustyRemains Lobby holds 0 players at the moment, out of 200 slots. Averaged over seven days, it drew 0 players and reached a peak of 6.
Lists and tags
What do the server tags on RustyRemains Lobby mean?
These are the tags RustyRemains Lobby publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustyRemains Lobby?
On Rust Population, RustyRemains Lobby is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RustyRemains Lobby?
The record holds too few of RustyRemains Lobby's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 14 hours ago.
Map and rules
Which map does RustyRemains Lobby run?
A procedural map, generated by the game, is in use on RustyRemains Lobby.
What are the rules and settings on RustyRemains Lobby?
The name tells you nothing about gather rates: RustyRemains Lobby states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustyRemains Lobby run?
Rust network protocol 2634 and build 167398 on Linux is what RustyRemains Lobby uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustyRemains Lobby online, and how reliable is it?
RustyRemains Lobby is up and running at the moment. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 3 October 2026, Rust Population saw it for the first time.
Where is RustyRemains Lobby located?
A region is not published by RustyRemains Lobby. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 51.91.242.62:28050 is where it lives.
Getting in
How do I join RustyRemains Lobby?
Open the console with F1 in Rust and enter client.connect 51.91.242.62:28050. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.