Rust PopulationField survey · Rust servers
Observing 64,636 players 11,756 servers 3,440 with someone on 196 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,323habitat unknownfirst seen 16 Sep 2026

Oxide Dev

Online 51.91.242.62:28115 checked 7m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:44 UTC17d ago 1 – running 0
Sun 11 Oct, 22:33 UTC17d ago 1 – 0.3 days 0
Sun 11 Oct, 11:59 UTC17d ago 1 – 0.4 days 0
Sun 11 Oct, 05:47 UTC18d ago 1 – 0.3 days 0
Fri 2 Oct, 07:35 UTC27d ago 1 halved by day 4 8.9 days 0
Mon 28 Sep, 07:06 UTC31d ago 1 halved by day 3 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Oxide Dev rank against other Rust servers?

The last seven days of player hours place Oxide Dev at #15,323, within the top 69% of all ranked servers.

How busy is Oxide Dev?

Of its 50 slots, Oxide Dev is using 0 right now. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Oxide Dev mean?

What the game's server browser reads from Oxide Dev is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Oxide Dev?

On Rust Population, Oxide Dev is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Oxide Dev?

Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 3.5 when it did not hold.

What is the wipe schedule on Oxide Dev?

Irregular times are when Oxide Dev wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 17 days 6 hours ago.

Settings

What are the rules and settings on Oxide Dev?

The name tells you nothing about gather rates: Oxide Dev states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Oxide Dev run?

On Linux, Oxide Dev runs Rust network protocol 2634 and build 167398. Your game needs the same protocol to join; Steam takes care of updating it.

Is Oxide Dev online, and how reliable is it?

You will find Oxide Dev online now. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 16 September 2026.

Where is Oxide Dev located?

A region is not published by Oxide Dev. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.91.242.62:28115.

How to join

How do I join Oxide Dev?

Open the console with F1 in Rust and enter client.connect 51.91.242.62:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.