bots-test
Offline 52.11.201.85:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does bots-test rank against other Rust servers?
The last seven days of player hours place bots-test at #15,341, within the top 69% of all ranked servers.
How busy is bots-test?
bots-test is offline at this count; we last saw it 36 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on bots-test mean?
The game's server browser reads the tags bots-test publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include bots-test?
bots-test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on bots-test?
The record holds too few of bots-test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 36 hours ago.
Map and rules
Which map does bots-test run?
A procedural map, generated by the game, is in use on bots-test.
What are the rules and settings on bots-test?
The name tells you nothing about gather rates: bots-test states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does bots-test run?
Rust network protocol 2635 and build 168909 on Linux is what bots-test uses. The protocol must match for you to join, and Steam updates it for you.
Is bots-test online, and how reliable is it?
Currently offline, bots-test was last seen 36 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. On 27 October 2026, Rust Population saw it for the first time.
Where is bots-test located?
No region is published by bots-test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 52.11.201.85:28015.
How to join
How do I join bots-test?
Open the console with F1 in Rust and enter client.connect 52.11.201.85:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.