Map Renderer
Offline 52.157.33.128:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Map Renderer rank against other Rust servers?
Over the past week it ranks #15,929 for player hours, which puts Map Renderer in the top 70% of all ranked servers.
How busy is Map Renderer?
We have no live count for Map Renderer right now. It was last seen 26 days 14 hours ago.
Tags
What do the server tags on Map Renderer mean?
The game's server browser reads the tags Map Renderer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Map Renderer?
These Rust Population lists include Map Renderer: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Map Renderer?
Too few wipes are on record for Map Renderer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 14 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Map Renderer?
Nothing in Map Renderer's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Map Renderer run?
On Windows, Map Renderer runs Rust network protocol 2634 and build 166586. Your game needs the same protocol to join; Steam takes care of updating it.
Is Map Renderer online, and how reliable is it?
Offline at the moment, Map Renderer was last seen 26 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 2 October 2026.
Where is Map Renderer located?
No region is published by Map Renderer. The location a server claims is what Rust Population shows, not the place where the machine stands. 52.157.33.128:28015 is where it lives.
Getting in
How do I join Map Renderer?
Either enter client.connect 52.157.33.128:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.