bots-test
Offline 52.25.246.27:28015 checked 23h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does bots-test rank against other Rust servers?
The last seven days of player hours place bots-test at #15,338, within the top 69% of all ranked servers.
How busy is bots-test?
At this count bots-test is offline, with its last sighting 23 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on bots-test mean?
These are the tags bots-test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include bots-test?
These Rust Population lists include bots-test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on bots-test?
Its rhythm cannot be told yet: too few of bots-test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 hours ago, that is how long the current world has stood.
Settings
Which map does bots-test run?
A procedural map, generated by the game, is in use on bots-test.
What are the rules and settings on bots-test?
The name tells you nothing about gather rates: bots-test states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does bots-test run?
The setup is Rust network protocol 2635 and build 168909 on Linux for bots-test. The protocol must match for you to join, and Steam updates it for you.
Is bots-test online, and how reliable is it?
Offline at the moment, bots-test was last seen 23 hours ago. The first sighting by Rust Population was on 28 October 2026.
Where is bots-test located?
A region is not published by bots-test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 52.25.246.27:28015.
Getting in
How do I join bots-test?
To connect directly, open Rust's console with F1 and type client.connect 52.25.246.27:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.