bots-test
Offline 52.26.62.193:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does bots-test rank against other Rust servers?
The last seven days of player hours place bots-test at #15,339, within the top 69% of all ranked servers.
How busy is bots-test?
At this count bots-test is offline, with its last sighting 32 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on bots-test mean?
The game's server browser reads the tags bots-test publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include bots-test?
bots-test appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on bots-test?
Its rhythm cannot be told yet: too few of bots-test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 37 hours ago the current world was made.
Map and rules
Which map does bots-test run?
bots-test uses a map the game generates: procedural.
What are the rules and settings on bots-test?
Nothing in bots-test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does bots-test run?
The setup is Rust network protocol 2635 and build 168909 on Linux for bots-test. Steam updates your game automatically, but you need the same protocol to join.
Is bots-test online, and how reliable is it?
Currently offline, bots-test was last seen 32 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. On 27 October 2026, Rust Population saw it for the first time.
Where is bots-test located?
No region is published by bots-test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 52.26.62.193:28015.
How to join
How do I join bots-test?
To connect directly, open Rust's console with F1 and type client.connect 52.26.62.193:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.