IndustrialCooking test
Offline 54.209.114.76:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does IndustrialCooking test rank against other Rust servers?
The last seven days of player hours place IndustrialCooking test at #15,849, within the top 72% of all ranked servers.
How busy is IndustrialCooking test?
At this count IndustrialCooking test is offline, with its last sighting 17 days 6 hours ago.
Tags
What do the server tags on IndustrialCooking test mean?
The game's server browser reads the tags IndustrialCooking test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include IndustrialCooking test?
IndustrialCooking test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on IndustrialCooking test?
The record holds too few of IndustrialCooking test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 6 hours ago the current world was made.
Map and rules
Which map does IndustrialCooking test run?
A procedural map, generated by the game, is in use on IndustrialCooking test.
What are the rules and settings on IndustrialCooking test?
The name tells you nothing about gather rates: IndustrialCooking test states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does IndustrialCooking test run?
On Linux, IndustrialCooking test runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is IndustrialCooking test online, and how reliable is it?
We last saw IndustrialCooking test 17 days 6 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is IndustrialCooking test located?
A region is not published by IndustrialCooking test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 54.209.114.76:28015.
Getting in
How do I join IndustrialCooking test?
Open the console with F1 in Rust and enter client.connect 54.209.114.76:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.