Zed_Skipper
Offline 54.247.8.117:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Zed_Skipper rank against other Rust servers?
By player hours over the last seven days, Zed_Skipper places at #15,413, within the top – of ranked servers.
How busy is Zed_Skipper?
At this count Zed_Skipper is offline, with its last sighting 40 days 9 hours ago.
Tags
What do the server tags on Zed_Skipper mean?
These are the tags Zed_Skipper publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163407 (Build): Game build: 163407; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Zed_Skipper?
Zed_Skipper appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Zed_Skipper?
Too few wipes are on record for Zed_Skipper to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 40 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does Zed_Skipper run?
Zed_Skipper uses a map the game generates: procedural.
What are the rules and settings on Zed_Skipper?
The name tells you nothing about gather rates: Zed_Skipper states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Zed_Skipper run?
The setup is Rust network protocol 2633 and build 163407 on Windows for Zed_Skipper. The protocol must match for you to join, and Steam updates it for you.
Is Zed_Skipper online, and how reliable is it?
We last saw Zed_Skipper 40 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Zed_Skipper located?
Nothing published by Zed_Skipper states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 54.247.8.117:28015.
How to join
How do I join Zed_Skipper?
To connect directly, open Rust's console with F1 and type client.connect 54.247.8.117:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.