Rust Family
Offline 54.37.115.43:20312 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust Family rank against other Rust servers?
By player hours over the last seven days, Rust Family places at #16,589, within the top 71% of ranked servers.
How busy is Rust Family?
Rust Family is offline at this count; we last saw it 33 days 4 hours ago.
Tags
What do the server tags on Rust Family mean?
These are the tags Rust Family publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust Family?
On Rust Population, Rust Family is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rust Family?
Too few wipes are on record for Rust Family to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 45 days 19 hours ago.
Settings
Which map does Rust Family run?
A procedural map of size 3,000 from seed 1489761254, generated by the game, is in use on Rust Family. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rust Family?
Nothing in Rust Family's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rust Family run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Rust Family. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Family online, and how reliable is it?
We last saw Rust Family 33 days 4 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Rust Family located?
No region is published by Rust Family. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 54.37.115.43:20312.
How to join
How do I join Rust Family?
Either enter client.connect 54.37.115.43:20312 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.