gateframe
Online 54.38.67.145:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does gateframe rank against other Rust servers?
Over the past week it ranks #15,341 for player hours, which puts gateframe in the top 69% of all ranked servers.
How busy is gateframe?
The count reads 0 players on gateframe, which has 8 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on gateframe mean?
These are the tags gateframe publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): Your game needs the same version, protocol 2631, to join; cs156812 (Build): The game build is 156812; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include gateframe?
gateframe appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on gateframe?
The record holds too few of gateframe's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 108 days 17 hours ago the current world was made.
Map and rules
Which map does gateframe run?
The map on gateframe is procedural, made by the game at size 3,500 from seed 90210. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on gateframe?
Nothing in gateframe's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does gateframe run?
On Linux, gateframe runs Rust network protocol 2631 and build 156812. Your game needs the same protocol to join; Steam takes care of updating it.
Does gateframe run smoothly?
The last 48 hours saw an average of 225 server fps, with 186 as the lowest. The entity count reached 70,325: buildings, deployables and all other objects. Memory use peaked at 4,904 MB. What players experience as lag comes from low fps and a rising entity count.
Is gateframe online, and how reliable is it?
You will find gateframe online now. Judging by the uptime it reports, the last restart was about 5 days 21 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is gateframe located?
Nothing published by gateframe states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 54.38.67.145:28015.
Getting in
How do I join gateframe?
Open the console with F1 in Rust and enter client.connect 54.38.67.145:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.