Rust PopulationField survey · Rust servers
Observing 102,471 players 11,898 servers 3,963 with someone on 334 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310habitat unknownfirst seen 13 Sep 2026

QnX Club

Online 54.39.96.31:28015 checked 12m ago

moddedcarbon

Measurements

Players now
0/ 12
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does QnX Club rank against other Rust servers?

Over the past week it ranks #15,310 for player hours, which puts QnX Club in the top 69% of all ranked servers.

How busy is QnX Club?

QnX Club holds 0 players at the moment, out of 12 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on QnX Club mean?

These are the tags QnX Club publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp12 (Max players): 12 slots are available; ts12 (Group limit): Teams can have no more than 12 players; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include QnX Club?

These Rust Population lists include QnX Club: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on QnX Club?

Too few wipes are on record for QnX Club to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 62 days 5 hours ago the current world was made.

Map and rules

Which map does QnX Club run?

A procedural map of size 3,000 from seed 1234567, generated by the game, is in use on QnX Club. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on QnX Club?

The name tells you nothing about gather rates: QnX Club states none. The group limit is 12 players. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does QnX Club run?

On Linux, QnX Club runs Rust network protocol 2632 and build 162434. The protocol must match for you to join, and Steam updates it for you.

Does QnX Club run smoothly?

In the last 48 hours, it averaged 106 server fps, with a low of 84. Up to 51,418 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,225 MB. What players experience as lag comes from low fps and a rising entity count.

Is QnX Club online, and how reliable is it?

You will find QnX Club online now. About 29 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is QnX Club located?

Nothing published by QnX Club states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 54.39.96.31:28015.

Getting in

How do I join QnX Club?

Open the console with F1 in Rust and enter client.connect 54.39.96.31:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp12,ptrak,$r?,v2632,gmrust,cs162434,ts12,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp12
Max players 12 slots are available.
ts12
Group limit Teams can have no more than 12 players.
v2632
Protocol The protocol is 2632; a different version will not connect.
cs162434
Build The game build is 162434.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.