Rust PopulationField survey · Rust servers
Observing 43,056 players 11,700 servers 3,055 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,721habitat unknownfirst seen 26 Sep 2026

A Rust Server

Offline 57.128.229.173:25570 checked 1d ago

moddedcarbon

Measurements

Players now
2/ 40
= 1 player
5% full
7-day average
2
peak 5
Rank
#4,721
top 21%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5206:0013:0014:0015:00Wiped Tue 27 Oct, 06:01 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040006:0013:0014:0015:00Wiped Tue 27 Oct, 06:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:01 UTC1d ago – – running 1
Mon 26 Oct, 09:55 UTC2d ago 5 – 0.8 days 1
Fri 23 Oct, 16:12 UTC5d ago 1 – 2.7 days 0
Sat 17 Oct, 14:01 UTC11d ago 1 halved by day 1 6.1 days 1
Wed 14 Oct, 13:54 UTC14d ago 1 – 3 days 0
Mon 12 Oct, 11:48 UTC16d ago 1 halved by day 1 2.1 days 0
Sat 3 Oct, 15:41 UTC25d ago 6 halved by day 1 8.8 days 1
Sat 3 Oct, 08:00 UTC25d ago 6 – 0.3 days 0
Fri 2 Oct, 19:38 UTC26d ago 6 – 0.5 days 0
Thu 1 Oct, 19:44 UTC FW27d ago 6 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Rust Server rank against other Rust servers?

By player hours over the last seven days, A Rust Server places at #4,721, within the top 21% of ranked servers.

How busy is A Rust Server?

A Rust Server is offline at this count; we last saw it 34 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 5. In the last 48 hours the peak hour came at 13:00 UTC, averaging 2 players.

Tags

What do the server tags on A Rust Server mean?

What the game's server browser reads from A Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include A Rust Server?

These Rust Population lists include A Rust Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What does wipe day look like on A Rust Server?

Averaged over recent wipes, 2 players were counted at the busiest point. 5 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 15 hours ago the current world was made.

Settings

Which map does A Rust Server run?

The map on A Rust Server is procedural, made by the game at size 6,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Rust Server?

The name tells you nothing about gather rates: A Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does A Rust Server run?

The setup is Rust network protocol 2635 and build 168909 on Linux for A Rust Server. Steam updates your game automatically, but you need the same protocol to join.

Does A Rust Server run smoothly?

In the last 48 hours, it averaged 224 server fps, with a low of 224. Up to 197,793 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,223 MB. Players feel lag when fps is low and the entity count climbs.

Is A Rust Server online, and how reliable is it?

We last saw A Rust Server 34 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 50 minutes ago. It was up 15% of the time over the last 7 full days, 25 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is A Rust Server located?

A region is not published by A Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 57.128.229.173:25570.

How to join

How do I join A Rust Server?

Open the console with F1 in Rust and enter client.connect 57.128.229.173:25570. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.