A Rust Server
Offline 57.128.229.173:25570 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 06:01 UTC1d ago | – | – | running | 1 |
| Mon 26 Oct, 09:55 UTC2d ago | 5 | – | 0.8 days | 1 |
| Fri 23 Oct, 16:12 UTC5d ago | 1 | – | 2.7 days | 0 |
| Sat 17 Oct, 14:01 UTC11d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Wed 14 Oct, 13:54 UTC14d ago | 1 | – | 3 days | 0 |
| Mon 12 Oct, 11:48 UTC16d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 3 Oct, 15:41 UTC25d ago | 6 | halved by day 1 | 8.8 days | 1 |
| Sat 3 Oct, 08:00 UTC25d ago | 6 | – | 0.3 days | 0 |
| Fri 2 Oct, 19:38 UTC26d ago | 6 | – | 0.5 days | 0 |
| Thu 1 Oct, 19:44 UTC FW27d ago | 6 | – | 1 days | 0 |
| Sun 27 Sep, 10:00 UTC31d ago | 1 | held half | 4.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
By player hours over the last seven days, A Rust Server places at #4,721, within the top 21% of ranked servers.
How busy is A Rust Server?
A Rust Server is offline at this count; we last saw it 34 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 5. In the last 48 hours the peak hour came at 13:00 UTC, averaging 2 players.
Tags
What do the server tags on A Rust Server mean?
What the game's server browser reads from A Rust Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Rust Server?
These Rust Population lists include A Rust Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What does wipe day look like on A Rust Server?
Averaged over recent wipes, 2 players were counted at the busiest point. 5 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on A Rust Server?
There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 15 hours ago the current world was made.
Settings
Which map does A Rust Server run?
The map on A Rust Server is procedural, made by the game at size 6,000 from seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does A Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for A Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Does A Rust Server run smoothly?
In the last 48 hours, it averaged 224 server fps, with a low of 224. Up to 197,793 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,223 MB. Players feel lag when fps is low and the entity count climbs.
Is A Rust Server online, and how reliable is it?
We last saw A Rust Server 34 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 50 minutes ago. It was up 15% of the time over the last 7 full days, 25 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is A Rust Server located?
A region is not published by A Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 57.128.229.173:25570.
How to join
How do I join A Rust Server?
Open the console with F1 in Rust and enter client.connect 57.128.229.173:25570. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.