Rust PopulationField survey · Rust servers
Observing 48,364 players 11,659 servers 3,165 with someone on 117 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,572habitat unknownfirst seen 21 Sep 2026

A Rust Server

Offline 57.128.229.173:25580 checked 1h ago

moddedcarbon

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 2
Rank
#5,572
top 25%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5215:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040015:0020:0014:0020:0001:0007:00Wiped Tue 27 Oct, 15:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:39 UTC1d ago – – running 0
Sat 24 Oct, 13:52 UTC4d ago 2 – 3.1 days 0
Fri 16 Oct, 09:28 UTC12d ago 5 held half 8.2 days 1
Sun 11 Oct, 12:37 UTC17d ago 5 held half 4.9 days 4
Sat 10 Oct, 09:23 UTC18d ago 12 – 1.1 days 0
Fri 9 Oct, 10:34 UTC19d ago 12 – 1 days 0
Thu 8 Oct, 16:00 UTC20d ago 12 – 0.8 days 0
Mon 5 Oct, 13:40 UTC23d ago 1 halved by day 1 3.1 days 0
Sun 4 Oct, 12:34 UTC24d ago 2 – 1 days 0
Sun 4 Oct, 04:33 UTC25d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does A Rust Server rank against other Rust servers?

Over the past week it ranks #5,572 for player hours, which puts A Rust Server in the top 25% of all ranked servers.

How busy is A Rust Server?

We have no live count for A Rust Server right now. It was last seen 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2. In the last 48 hours the peak hour came at 16:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on A Rust Server mean?

These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include A Rust Server?

A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on A Rust Server?

The busiest point of its recent wipes averaged 4 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 41 hours ago.

Settings

Which map does A Rust Server run?

A procedural map of size 4,300 from seed 1705331099, generated by the game, is in use on A Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on A Rust Server?

The name tells you nothing about gather rates: A Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does A Rust Server run smoothly?

It ran at 236 server fps on average over the last 48 hours, and never went below 221. Up to 102,873 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,515 MB. What players experience as lag comes from low fps and a rising entity count.

Is A Rust Server online, and how reliable is it?

We last saw A Rust Server 1 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 1 hours ago. Over the last 7 full days, 25 of 168 hours were online, or 15%. It was first seen by Rust Population on 21 September 2026.

Where is A Rust Server located?

Nothing published by A Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 57.128.229.173:25580.

Getting in

How do I join A Rust Server?

Open the console with F1 in Rust and enter client.connect 57.128.229.173:25580. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.