A Rust Server
Offline 57.128.229.173:25580 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:39 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 13:52 UTC4d ago | 2 | – | 3.1 days | 0 |
| Fri 16 Oct, 09:28 UTC12d ago | 5 | held half | 8.2 days | 1 |
| Sun 11 Oct, 12:37 UTC17d ago | 5 | held half | 4.9 days | 4 |
| Sat 10 Oct, 09:23 UTC18d ago | 12 | – | 1.1 days | 0 |
| Fri 9 Oct, 10:34 UTC19d ago | 12 | – | 1 days | 0 |
| Thu 8 Oct, 16:00 UTC20d ago | 12 | – | 0.8 days | 0 |
| Mon 5 Oct, 13:40 UTC23d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sun 4 Oct, 12:34 UTC24d ago | 2 | – | 1 days | 0 |
| Sun 4 Oct, 04:33 UTC25d ago | 2 | – | 0.3 days | 1 |
| Sun 27 Sep, 10:24 UTC31d ago | 6 | halved by day 1 | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does A Rust Server rank against other Rust servers?
Over the past week it ranks #5,572 for player hours, which puts A Rust Server in the top 25% of all ranked servers.
How busy is A Rust Server?
We have no live count for A Rust Server right now. It was last seen 1 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2. In the last 48 hours the peak hour came at 16:00 UTC, averaging 2 players.
Lists and tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include A Rust Server?
A Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on A Rust Server?
The busiest point of its recent wipes averaged 4 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Rust Server?
There is no next wipe to predict: A Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 41 hours ago.
Settings
Which map does A Rust Server run?
A procedural map of size 4,300 from seed 1705331099, generated by the game, is in use on A Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on A Rust Server?
The name tells you nothing about gather rates: A Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Does A Rust Server run smoothly?
It ran at 236 server fps on average over the last 48 hours, and never went below 221. Up to 102,873 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,515 MB. What players experience as lag comes from low fps and a rising entity count.
Is A Rust Server online, and how reliable is it?
We last saw A Rust Server 1 hours ago, and it is offline now. The uptime it reports suggests a restart roughly 1 hours ago. Over the last 7 full days, 25 of 168 hours were online, or 15%. It was first seen by Rust Population on 21 September 2026.
Where is A Rust Server located?
Nothing published by A Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 57.128.229.173:25580.
Getting in
How do I join A Rust Server?
Open the console with F1 in Rust and enter client.connect 57.128.229.173:25580. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.