Server
Online 57.129.141.226:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:05 UTC3d ago | 1 | – | running | 1 |
| Tue 20 Oct, 20:32 UTC8d ago | 1 | held half | 5.1 days | 0 |
| Wed 7 Oct, 06:08 UTC21d ago | 2 | halved by day 3 | 13.6 days | 1 |
| Sat 3 Oct, 08:43 UTC25d ago | 1 | held half | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server rank against other Rust servers?
By player hours over the last seven days, Server places at #4,000, within the top 18% of ranked servers.
How busy is Server?
Server holds 1 players at the moment, out of 5,000 slots. Averaged over seven days, it drew 1 players and reached a peak of 4. The busiest hour in the last 48 was 08:00 UTC, when an average of 4 players were on.
Tags
What do the server tags on Server mean?
What the game's server browser reads from Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp5000 (Max players): The server has 5,000 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Server?
On Rust Population, Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 67% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Server?
There is no next wipe to predict: Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 83 days 8 hours ago the current world was made.
Map and rules
Which map does Server run?
The map on Server is procedural, made by the game at size 5,000 from seed 331143034. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Server?
The name tells you nothing about gather rates: Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Server run?
Rust network protocol 2635 and build 168909 on Linux is what Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Server run smoothly?
In the last 48 hours, it averaged 47 server fps, with a low of 9. Entities peaked at 351,989, including buildings, deployables and everything else. Memory use peaked at 7,191 MB. What players experience as lag comes from low fps and a rising entity count.
Is Server online, and how reliable is it?
You will find Server online now. About 2 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Server located?
No region is published by Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 57.129.141.226:28015 is where it lives.
Getting in
How do I join Server?
To connect directly, open Rust's console with F1 and type client.connect 57.129.141.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.