Dev
Offline 57.129.153.14:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dev rank against other Rust servers?
By player hours over the last seven days, Dev places at #16,009, within the top 71% of ranked servers.
How busy is Dev?
We have no live count for Dev right now. It was last seen 25 days 5 hours ago.
Lists and tags
What do the server tags on Dev mean?
These are the tags Dev publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 slots are available; ts32 (Group limit): The team limit is 32; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dev?
Dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Dev?
The record holds too few of Dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 47 days 19 hours ago the current world was made.
Settings
Which map does Dev run?
The map on Dev is custom, size 3,000. You can download its published map file from this page.
What are the rules and settings on Dev?
Nothing in Dev's name says how gather works. The group limit is 32 players. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Dev run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Dev. The protocol must match for you to join, and Steam updates it for you.
Is Dev online, and how reliable is it?
Offline at the moment, Dev was last seen 25 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Dev located?
A region is not published by Dev. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 57.129.153.14:28015 is where it lives.
How to join
How do I join Dev?
To connect directly, open Rust's console with F1 and type client.connect 57.129.153.14:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.