Oxide Dev 3
Offline 57.129.153.14:28023 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:46 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Dev 3 rank against other Rust servers?
Over the past week it ranks #15,962 for player hours, which puts Oxide Dev 3 in the top 71% of all ranked servers.
How busy is Oxide Dev 3?
We have no live count for Oxide Dev 3 right now. It was last seen 24 days 11 hours ago.
Lists and tags
What do the server tags on Oxide Dev 3 mean?
The game's server browser reads the tags Oxide Dev 3 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp0 (Max players): The server has 0 slots; ts32 (Group limit): You may team with up to 32 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oxide Dev 3?
On Rust Population, Oxide Dev 3 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Oxide Dev 3?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Oxide Dev 3?
Its rhythm cannot be told yet: too few of Oxide Dev 3's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does Oxide Dev 3 run?
The map on Oxide Dev 3 is custom, size 3,000. You can download its published map file from this page.
What are the rules and settings on Oxide Dev 3?
No gather rate appears in the name of Oxide Dev 3. The group limit is 32 players. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Oxide Dev 3 run?
On Linux, Oxide Dev 3 runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Oxide Dev 3 online, and how reliable is it?
Currently offline, Oxide Dev 3 was last seen 24 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is Oxide Dev 3 located?
No region is published by Oxide Dev 3. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 57.129.153.14:28023.
Getting in
How do I join Oxide Dev 3?
Open the console with F1 in Rust and enter client.connect 57.129.153.14:28023. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.