Scraptide EU Vanilla | Biweekly
Offline EU 57.131.46.105:28115 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:01 UTC, in 15h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Scraptide EU Vanilla | Biweekly rank against other Rust servers?
On player hours over the last seven days Scraptide EU Vanilla | Biweekly is #15,490, #2,525 in Europe, placing it in the top 69% of ranked servers.
How busy is Scraptide EU Vanilla | Biweekly?
At this count Scraptide EU Vanilla | Biweekly is offline, with its last sighting 39 days 20 hours ago.
Lists and tags
What do the server tags on Scraptide EU Vanilla | Biweekly mean?
The game's server browser reads the tags Scraptide EU Vanilla | Biweekly publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players to start; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Scraptide EU Vanilla | Biweekly?
Scraptide EU Vanilla | Biweekly appears among the Rust Population lists that follow: Rust tutorial servers, Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What is the wipe schedule on Scraptide EU Vanilla | Biweekly?
Estimated from biweekly: 14 days after its last wipe, that is Scraptide EU Vanilla | Biweekly's next wipe. A wipe is due on Thursday 29 October at 18:01 UTC, the next one. 55 days 8 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does Scraptide EU Vanilla | Biweekly run?
The map on Scraptide EU Vanilla | Biweekly is procedural, made by the game at size 3,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Scraptide EU Vanilla | Biweekly?
No gather rate appears in the name of Scraptide EU Vanilla | Biweekly. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Scraptide EU Vanilla | Biweekly run?
Rust network protocol 2633 and build 162929 on Linux is what Scraptide EU Vanilla | Biweekly uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Scraptide EU Vanilla | Biweekly online, and how reliable is it?
Offline at the moment, Scraptide EU Vanilla | Biweekly was last seen 39 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Scraptide EU Vanilla | Biweekly located?
By its EU tag, Scraptide EU Vanilla | Biweekly says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 57.131.46.105:28115.
Getting in
How do I join Scraptide EU Vanilla | Biweekly?
Either enter client.connect 57.131.46.105:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/FXBaKupZys.